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	<title>OrtizGames &#187; wii vitality sensor</title>
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	<description>High Expectations and Sharp Observations</description>
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		<title>Quick E3 Impressions</title>
		<link>http://blog.ortizgames.com/2009/06/03/quick-e3-impressions/</link>
		<comments>http://blog.ortizgames.com/2009/06/03/quick-e3-impressions/#comments</comments>
		<pubDate>Wed, 03 Jun 2009 17:26:33 +0000</pubDate>
		<dc:creator>andres</dc:creator>
				<category><![CDATA[Game Criticism]]></category>
		<category><![CDATA[Headline News]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[e3 3009]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Microsoft]]></category>
		<category><![CDATA[motion sense]]></category>
		<category><![CDATA[natal]]></category>
		<category><![CDATA[Nintendo]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[project natal]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[sony wiimote]]></category>
		<category><![CDATA[Wii]]></category>
		<category><![CDATA[wii vitality sensor]]></category>
		<category><![CDATA[Wiimote]]></category>
		<category><![CDATA[Xbox 360]]></category>

		<guid isPermaLink="false">http://blog.ortizgames.com/?p=449</guid>
		<description><![CDATA[Hey, guys! Don&#8217;t think I&#8217;ve forgotten you; I&#8217;ve just graduated and am now wrapping up a few chores before I can get down and dirty with SPORE, my gaming culture essay and some Beyond Good and Evil. So as a brief prelude to anything I end up writing this week, here&#8217;s a few quick impressions [...]]]></description>
			<content:encoded><![CDATA[<p>Hey, guys!</p>
<p>Don&#8217;t think I&#8217;ve forgotten you; I&#8217;ve just graduated and am now wrapping up a few chores before I can get down and dirty with SPORE, my gaming culture essay and some Beyond Good and Evil.</p>
<p>So as a brief prelude to anything I end up writing this week, here&#8217;s a few quick impressions on what we&#8217;ve seen at E3 so far:</p>
<p>1) The economy is down, so E3 is very unimpressive. They&#8217;re still hyping it up quite a great deal, but coming from the mouth of attendees, E3 is not great this year.</p>
<p>2) Impressions of individual companies&#8217;s &#8220;big announcements&#8221;<br />
<strong>Nintendo&#8217;s Wii &#8220;Vitality Sensor&#8221;</strong>: The day I need a game to remind me my cholesterol is bad is the day I need to stop playing video games because they&#8217;re becoming my mother. The design looks like it may end up being cramp-city. Also, I swear I&#8217;ve seen this device before. Didn&#8217;t we see a leak preview image of this way way long ago? I&#8217;m getting some kind of déjà vu that tells me this should look familiar for some reason.<br />
It&#8217;s argued that maybe it could help the game measure which is the best time to COMPLETELY THROW YOUR WORLD TOPSY TURVY like in a jump-spooks horror game, but considering we&#8217;re dealing with Wii graphics and Wii hardware here, how smart could the game possibly be for this? Let&#8217;s not forget, Super Mario Galaxy may have looked great, but the AI (was there any?) was pretty much limited to &#8220;Here Comes Mario, Beat Him Up&#8221;. Resident Evil 4 had that same idea down: &#8220;Here Comes Leon, Walk Sluggishly Forward And Attack Repeatedly&#8221;. Then again, somehow Capcom made it work with Monster Hunter Tri, too.<br />
So, Nintendo, any examples on how this thing will work? What actual uses it has?<br />
Enough speculating; let&#8217;s move on.</p>
<p><strong>Sony&#8217;s WiiMote</strong>: It&#8217;s basically everything the original Nintendo WiiMote was supposed to be in its proof of concept video, only with dorky colored balls at the end of it which I suppose are part of the capture process. But of course, if it&#8217;s a visual mocap process, there will be horrible glitches involved as with any motion capture technology, which makes me wonder <em>why we are still bothering with freaking motion sense technology.</em> At least they had a technical demo. It made Nintendo&#8217;s and Microsoft&#8217;s presentations look laughable at best&#8211;then again, it&#8217;s just a tech demo&#8211;the actual product won&#8217;t be out until Spring 2010, which means there&#8217;s nothing coming this year. Except <a title="Heavy Rain E3 2009 Trailer" href="http://gamevideos.1up.com/video/id/24977" target="_blank">Heavy Rain</a>. Of course. Which looks as amazing as ever.</p>
<p><strong>Microsoft&#8217;s Wiimote &#8220;Project Natal&#8221;</strong>: This is basically an awesome futuristic idea that will never work because Microsoft can&#8217;t make it do half of the things in this proof of concept video with any accuracy. It is a wonderful idea, don&#8217;t get me wrong. If this actually ended up being what this video makes it out to be, I will personally <em>send a letter of apology to Microsoft</em>, purchase an Xbox 360 and shut up. But I&#8217;m quite sure this will not be what it will be like&#8211;it&#8217;s a proof of concept video, used for patent purposes more than anything, and the likelihood that it gets up and running before Microsoft gets set on releasing the Xbox 1080/720/3/THE OTHER ONE is extremely unlikely. This &#8220;Project Natal&#8221; doesn&#8217;t seem to have any working prototypes, and might as well be <em>Duke Nukem Forever</em> with the amount of working product we&#8217;ve seen.</p>
<p>In short, E3 this year is pretty much how I felt yesterday, standing in GameStop, scanning the shelves and realizing I really didn&#8217;t want to be there. We&#8217;re hitting a low point. The economy is bad. The games are bad. The future looks boring.</p>
<p>We need saviors.</p>
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