OrtizGames

Tag: sales

This Is My Life Currently

by andres on Jun.19, 2010, under Personal News

I am quite busy doing things other than writing scathing articles, so please forgive the pause.

In the meantime, some Alex and Squall comic strips!

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Playstation 3 Ups the Ante? & PC Versus Console Blurb

by andres on Nov.17, 2007, under Headline News

http://www.gamedaily.com/articles/news/sony-expecting-great-deal-of-momentum-with-ps3/18568/?ncid=AOLGAM000500000000016

 There’s much good news coming from Sony recently. I’m usually excited to hear good news about the PS3, since I’m such an avid supporter of its higher performance technology. Honestly, I would have one right now if I could afford it. I’m hoping the upcoming price cut (rumored $299 USD with the release of Haze–source unavailable, but there was a video, even, so I’m convinced) will allow me to finally be able to purchase one of my own. I’d prefer an original 60gig, with the integrated backwards compatability, but if I have to settle for a cheaper 40gig version I may very well do so. I’ve wanted a PS3 for well over two years now.

To elaborate on why I support the PS3′s high-power approach to gaming:

Someone once mentioned to me that “console gaming shouldn’t end up so focused on performance and visuals and hardware, because a good console will never match up to a PC.” While I agree a great PC will be able to run Elder Scrolls IV: Oblivion far better than the PS3 or Xbox 360 ever could, I have to argue that from an industry perspective this can’t possibly be true. PC games, we’re assuming, will always improve graphically, as our technology is growing exponentially at a steady rate (it was technology doubling in potency every 8 months or so, no?) so consoles, if they want to be able to host those games (ex. Bioshock, Oblivion, CoD4 and SPORE) need to raise their hardware bar every so often to keep up. PC developers want consoles to host their games. They pay a lot of money for it, and often those games that are successful on the PC (and Mac) will be successful on consoles (imagine WoW on PS3). But why would PC developers care about consoles?

Because PC gamers often download their games illegally. And most of the time, a software developer is guaranteed that if their game is released on a console, it is infinately more likely that gamers will actually buy the real copy of the game and not download or purchase a free/cheaper pirated version.

So if gaming graphics continue to increase on PC and not on consoles, trust me, the balance will tip and the scales will fall. Unless people plan on holding back on the processing power of PCs (trust me, they won’t) games will continue to grow more and more complex and detailed, and consoles will have to keep updating. They can’t afford to sit still and experiment with the same old technology (and by this I mean infra-red).

And trust me, even if I have to buy a new Playstation every seven years because of the technology increase, I won’t mind. I’d rather have that than the gaming industry crackle and break like a twig under the strain of a rapidly evolving digital world.

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