!![Edit: This article is so old but people keep reading it. For more new news on Heavy Rain, please check my recent posts, such as this one.]!!
A while ago, it was plastered all over my Netvibes that co-founder of Quantic Dream, Guillaume de Fondaumière, announced that the uncanny valley which had so plagued the game “Heavy Rain” when it was in technical demo stages (still magnificent stages, but understandably somewhat awkward and at times unappealing) is now no more.
To recap for you readers who aren’t huge on clicking my alluding links, the Uncanny Valley is a phenomenon, predicted by the roboticist Masahiro Mori in 1970, that occurs when a viewer becomes unsettled as they watch something attempt to be too human and fail. I’ve heard it being presented as a viewer interpreting something as being “too real,” but I’ve come to learn that this is a misnomer. Were game developers to make a game that looks absolutely and perfectly true to life, people would have no trouble enjoying it. The problem comes in when something is attempting to be real, and cannot attain the ultimate perfection. Humans will be thrown off by the tiniest hints–no blemishes, unnatural skin tone, perfect teeth… those things will hint to you that what you’re seeing isn’t real, and you will be not only discomforted but repulsed by it.
To illustrate, I present to you the original tech demo from way back in 2006.
[googlevideo=http://video.google.com/videoplay?docid=9133667929405103814]
It’s beautiful, but a bit unnerving, right? The lip animations and almost too-perfect teeth and tongue are what throw people off when they watch this. The motion capture technology and the well-rendered eyes is what really makes the visuals so impressive. When the actress in the video isn’t speaking, and is simply making faces, I become entranced by how lively she looks, how full of personality. When she speaks, and her mouth and lips move irregularly, I becomes rather turned off by the visuals.
Well, French company Quantic Dream, the fellows behind a beautiful and key game dubbed Fahrenheit also known as the more-popular-titled The Indigo Prophecy, which I loved. Understandably, I was dying to see what de Fondaumière was talking about when he said that they had done what was previously expected to be, if not impossible, highly unlikely until at least two or three years have passed, but no more demos or revelations came, and I spent December in relative misery while I waited for further news on this much-anticipated game. Of course, good things come to those who wait: with the new year, we’ve received new screens.
There’s not a lot to gawk at, to be honest. There’s two close-up screenshots of a woman’s nose and eyes, with a bit of hair visible and a wonderful focus effect to the camera. Mostly what impresses me is the sheer amount of detail and realistic imperfection in the skin. I’ve always found it hilarious that many women worry so about their skin and wearing makeup in order to hide imperfections, when often those imperfections make them all the more interesting and alluring. Then again, I love skin details because I’m into game design and textures. I may just be a freak of nature.
Still, as it stands, these screenshots are frighteningly beautiful and I’m ecstatic to see in-game shots or a trailer. If Quantic Dream has indeed bridged the Uncanny Valley, Heavy Rain: The Origami Killer marks an entry into video games that had previously existed only in imagination: the perfect visual representation of life.
Virtual Reality to soon follow.
Also, this game has not yet been declared as to which consoles it will appear on. Most people seem to readily assume it’s a PS3 exclusive, as previously stated by Quantic when they released their tech demo. Later on, however, Quantic revealed they were considering releasing it for every console, including the Nintendo Wii. I’m not certain if that’s even possible, but let’s assume for now that Quantic has an idea of what they’re doing when it comes to consoles. My verdict: PS3 owners, I guarantee you this game. Xbox 360 owners, pray for ports. Wii owners, you’re getting a different game.
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