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	<title>OrtizGames &#187; excitement</title>
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	<description>High Expectations and Sharp Observations</description>
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		<title>Heavy Rain: Hands On!</title>
		<link>http://blog.ortizgames.com/2008/08/22/heavy-rain-hands-on/</link>
		<comments>http://blog.ortizgames.com/2008/08/22/heavy-rain-hands-on/#comments</comments>
		<pubDate>Fri, 22 Aug 2008 20:45:08 +0000</pubDate>
		<dc:creator>andres</dc:creator>
				<category><![CDATA[Headline News]]></category>
		<category><![CDATA[Previews]]></category>
		<category><![CDATA[david cage]]></category>
		<category><![CDATA[excitement]]></category>
		<category><![CDATA[games]]></category>
		<category><![CDATA[hands on]]></category>
		<category><![CDATA[Heavy Rain]]></category>
		<category><![CDATA[Heavy Rain: The Origami Killer]]></category>
		<category><![CDATA[PlayStation 3]]></category>
		<category><![CDATA[preview]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Quantic Dream]]></category>
		<category><![CDATA[Sony]]></category>
		<category><![CDATA[story]]></category>
		<category><![CDATA[storytelling]]></category>

		<guid isPermaLink="false">http://aortiz.wordpress.com/?p=283</guid>
		<description><![CDATA[Joystiq gave us their hands-on impression of a Heavy Rain demo/bonus level playthrough yesterday, and as I read it I kept having to stop myself from screaming again and again in pure excitement. Read it now. Everything I remember from Indigo Prophecy/Farenheit that excited me about games as a storytelling/interactive medium is brought back and [...]]]></description>
			<content:encoded><![CDATA[<div class="wp-caption alignnone" style="width: 440px"><a title="click to view next image" href="http://ps3.ign.com/objects/811/811232.html"><img src="http://www.blogsmithmedia.com/www.joystiq.com/media/2008/08/heavyrain_logo_0008-1024.jpg" alt="" width="430" height="115" /></a><p class="wp-caption-text">Heavy Rain: The Origami Killer</p></div>
<p>Joystiq gave us their <a title="Heavy Rain Hands On!" href="http://www.joystiq.com/2008/08/21/joystiq-eyes-on-heavy-rain/" target="_blank">hands-on impression of a <em>Heavy Rain</em> demo/bonus level playthrough</a> yesterday, and as I read it I kept having to stop myself from screaming again and again in <em>pure excitement</em>. Read it <em>now.</em></p>
<p>Everything I remember from <em>Indigo Prophecy/Farenheit</em> that excited me about games as a storytelling/interactive medium is brought back and hyperextended by David Cage, founder of Quantic Dream and mastermind behind both <em>Indigo Prophecy</em> (known as <em>Farenheit </em>in Europe) and the new title <em>Heavy Rain</em> for the PS3 (also known as <em>Heavy Rain: The Origami Killer</em>).</p>
<p>Because most every hit on my website for the past few days seemed to have been somehow related to <em>Heavy Rain</em> (people continue to read my <a title="Old Article!" href="http://itmayevenbe.com/2008/01/11/heavy-rain-the-origami-killer/" target="_self">old <em>Heavy Rain</em></a> article despite the fact that I have written like, <em>sixty others</em>) I decided to continue reporting on every scrap of information I can get&#8211;simply because <em>Heavy Rain</em> really is pushing the boundary on games as a medium that should appeal to more than just kids and teenagers. David Cage has an <a title="David Cage Talks About Stories" href="http://www.gamasutra.com/view/feature/3744/dreaming_of_a_new_day_heavy_.php" target="_blank">interview up on Gamasutra</a> in which he talks about a number of things, including his belief that games are really marketed far too much towards teenagers, a reflection of how the industry started: teenagers making games for other teenagers. Even a seriously gritty, mature work such as <em><a title="MadWorld IGN" href="http://wii.ign.com/objects/142/14253678.html" target="_blank">MadWorld</a> </em>seems to be a fest of all the things that a teenager would find cool, from badasses to blood to chainsaws. There&#8217;s also <a title="David Cage on Video" href="http://www.ps3fanboy.com/2008/08/19/quantic-dream-confident-heavy-rain-has-no-competitors/" target="_blank">this video interview with David Cage</a> to pore over in which he mentions much of the same thing.</p>
<p>And for now, that&#8217;s everything. I&#8217;ll continue keeping my eyes out for all information I can, including screens, videos and more, especially since I seem to be such a valuable resource according to search engines.</p>
<p>Thanks a lot for your reading, and I hope my providing concise information is of some use to you interested people! <img src='http://blog.ortizgames.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
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