Tag: demo
Progress
by andres on Sep.28, 2008, under Personal News
Yes, yes, I know, I know, where’s the SPORE critique? Where’s my game news? What’s happening?
To be honest, there’s nothing going on right now. So don’t worry about it. The game world is incredibly dull, except for Warhammer.
And the Fracture and Mercenaries 2 demos are lackluster, if not terrible.
I’m working on a game right now, so I don’t have much time to talk. Yes, a game. I’ll be uploading my portfolio with my work (finally) at some point soon and then I’ll keep posting about progress with this thing. It’s actually rather exciting. I’m just nervous.
Work is slowly taking over my life. And then there’s World of Warcraft and Monster Hunter, which are viruses. Not to mention I’m giving Beyond Good and Evil a full playthrough, and I still need to get Eye of Judgment to work (why is it so hard to make the cards readable?). My time is nonexistent. In theory. So give me a few more days, maybe a week, and I’ll give you guys the scoop.
God I need sleep.
I Hate Waiting – FFXIII
by andres on Jan.23, 2008, under Previews
The full quality scans of the FFXIII screens have been released, and can be found here. Every time that game is mentioned, I feel myself squirm in desperation. I’m so excited about it–my hopes have risen to climactic peaks for it, and I’m so anxious to see the demo I could pop.
No news on when the battlesystem demo might be headed our way, but FFXII’s demo was a very good indicator to me of what I was to expect from the game–if FFXIII’s is miraculous, I can rest assured the game will be just as phenomenal.
Heavy Rain Tech Demo + Facial Motion Capture Side by Side
by andres on Jan.11, 2008, under Interesting Stuff, Previews
To expand on the post I just put up, here’s a second video displaying the amazing sync of Heavy Rain’s face capture technology.
[vodpod id=ExternalVideo.454661&w=425&h=350&fv=] from play.tm posted with vodpod