Heavy Rain: Hands On!
by andres on Aug.22, 2008, under Headline News, Previews
Joystiq gave us their hands-on impression of a Heavy Rain demo/bonus level playthrough yesterday, and as I read it I kept having to stop myself from screaming again and again in pure excitement. Read it now.
Everything I remember from Indigo Prophecy/Farenheit that excited me about games as a storytelling/interactive medium is brought back and hyperextended by David Cage, founder of Quantic Dream and mastermind behind both Indigo Prophecy (known as Farenheit in Europe) and the new title Heavy Rain for the PS3 (also known as Heavy Rain: The Origami Killer).
Because most every hit on my website for the past few days seemed to have been somehow related to Heavy Rain (people continue to read my old Heavy Rain article despite the fact that I have written like, sixty others) I decided to continue reporting on every scrap of information I can get–simply because Heavy Rain really is pushing the boundary on games as a medium that should appeal to more than just kids and teenagers. David Cage has an interview up on Gamasutra in which he talks about a number of things, including his belief that games are really marketed far too much towards teenagers, a reflection of how the industry started: teenagers making games for other teenagers. Even a seriously gritty, mature work such as MadWorld seems to be a fest of all the things that a teenager would find cool, from badasses to blood to chainsaws. There’s also this video interview with David Cage to pore over in which he mentions much of the same thing.
And for now, that’s everything. I’ll continue keeping my eyes out for all information I can, including screens, videos and more, especially since I seem to be such a valuable resource according to search engines.
Thanks a lot for your reading, and I hope my providing concise information is of some use to you interested people!

August 22nd, 2008 on 3:48 pm
[...] Heavy Rain: The Origami Killer January 11, 2008 at 11:36 am | In Game Criticism and Previews | Tags: graphics, Guillaume de Fondaumière, Heavy Rain, Masahiro Mori, PS3, Quantic Dream, revolutionary, technical demo, the uncanny valley, uncanny valley, visuals, Xbox 360 [Edit: This article is so old but people keep reading it. For more new news on Heavy Rain, please check my recent posts, such as this one.] [...]